----------------
Transport to Chozo Ruins North
Extra - asset_id: 1005235657
Extra - size_index: 0.3
Extra - aabb: [-147.23378, 299.99185, 40.79885, -112.47564, 340.10565, 94.96539]
> Door to Burning Trail; Heals? False
  * Layers: default
  * Normal Door to Burning Trail/Door to Transport to Chozo Ruins North
  * Extra - dock_index: 0
  * Extra - nonstandard: False
  * Extra - world_position: (-130.56937, 299.99185, 41.665768)
  * Extra - world_rotation: (0.0, -0.0, -89.50709)
  > Teleporter to Chozo Ruins
      Trivial

> Teleporter to Chozo Ruins; Heals? False; Spawn Point; Default Node
  * Layers: default
  * Teleporter to Transport to Magmoor Caverns North/Teleporter to Magmoor Caverns; Custom name: Lava Lake Elevator
  * Extra - scan_asset_id: 222218204
  * Extra - teleporter_instance_id: 31
  * Extra - world_position: (-130.597672, 323.923615, 44.114826)
  > Door to Burning Trail
      Trivial

> Pickup (Items Every Room); Heals? False
  * Layers: items_every_room
  * Pickup 180; Category? Minor
  * Extra - position_required: True

----------------
Burning Trail
Extra - asset_id: 1833127758
Extra - size_index: 0.3
Extra - aabb: [-140.35077, 122.487495, -2.3768935, -83.59502, 299.99188, 60.06766]
> Door to Lake Tunnel; Heals? False
  * Layers: default
  * Normal Door to Lake Tunnel/Door to Burning Trail
  * Extra - dock_index: 0
  * Extra - nonstandard: False
  * Extra - world_position: (-93.71065, 123.062164, 5.4312)
  * Extra - world_rotation: (0.0, -0.0, -89.50709)
  > Door to Save Station Magmoor A
      Trivial

> Door to Transport to Chozo Ruins North; Heals? False; Spawn Point; Default Node
  * Layers: default
  * Normal Door to Transport to Chozo Ruins North/Door to Burning Trail
  * Extra - dock_index: 1
  * Extra - nonstandard: False
  * Extra - world_position: (-130.56763, 299.99185, 41.66577)
  * Extra - world_rotation: (0.0, -0.0, 90.0)
  > Door to Save Station Magmoor A
      Trivial

> Door to Save Station Magmoor A; Heals? False
  * Layers: default
  * Missile Blast Shield (randomprime) to Save Station Magmoor A/Door to Burning Trail
  * Extra - dock_index: 2
  * Extra - nonstandard: False
  * Extra - world_position: (-100.33321, 211.88712, 7.431493)
  * Extra - world_rotation: (0.0, -0.0, 90.0)
  > Door to Lake Tunnel
      Trivial
  > Door to Transport to Chozo Ruins North
      Trivial

> Pickup (Items Every Room); Heals? False
  * Layers: items_every_room
  * Pickup 181; Category? Minor
  * Extra - position_required: True

----------------
Lake Tunnel
Extra - asset_id: 2037927229
Extra - size_index: 0.1
Extra - aabb: [-105.48368, 43.396126, 2.5074134, -67.87636, 123.062164, 21.059673]
> Door to Lava Lake; Heals? False
  * Layers: default
  * Normal Door to Lava Lake/Door to Lake Tunnel
  * Extra - dock_index: 0
  * Extra - nonstandard: False
  * Extra - world_position: (-67.87636, 49.375046, 5.431188)
  * Extra - world_rotation: (0.0, -0.0, 0.0)
  > Door to Burning Trail
      Any of the following:
          Heat-Resisting Suit
          Heat Runs (Beginner) and Heated Rooms Damage ≥ 90
          Combat/Scan Dash (Beginner) and Heat Runs (Intermediate) and Heated Rooms Damage ≥ 75

> Door to Burning Trail; Heals? False; Spawn Point; Default Node
  * Layers: default
  * Normal Door to Burning Trail/Door to Lake Tunnel
  * Extra - dock_index: 1
  * Extra - nonstandard: False
  * Extra - world_position: (-93.70891, 123.062164, 5.4312)
  * Extra - world_rotation: (0.0, -0.0, 90.0)
  > Door to Lava Lake
      Any of the following:
          Heat-Resisting Suit
          Heat Runs (Beginner) and Heated Rooms Damage ≥ 90
          Combat/Scan Dash (Beginner) and Heat Runs (Intermediate) and Heated Rooms Damage ≥ 75

> Pickup (Items Every Room); Heals? False
  * Layers: items_every_room
  * Pickup 182; Category? Minor
  * Extra - position_required: True

----------------
Save Station Magmoor A
Extra - asset_id: 162783260
Extra - size_index: 0.1
Extra - unlocked_save_station: True
Extra - aabb: [-123.28598, 211.88713, 5.2094584, -84.58805, 248.54086, 30.572773]
> Door to Burning Trail; Heals? False
  * Layers: default
  * Missile Blast Shield (randomprime) to Burning Trail/Door to Save Station Magmoor A
  * Extra - dock_index: 0
  * Extra - nonstandard: False
  * Extra - world_position: (-100.33136, 211.88713, 7.4314933)
  * Extra - world_rotation: (0.0, -0.0, -89.50709)
  > Save Station
      Trivial

> Save Station; Heals? True; Spawn Point; Default Node
  * Layers: default
  * Extra - world_position: (-101.545448, 232.147736, 10.468073)
  > Door to Burning Trail
      Trivial

> Pickup (Items Every Room); Heals? False
  * Layers: items_every_room
  * Pickup 183; Category? Minor
  * Extra - position_required: True

----------------
Lava Lake
Extra - asset_id: 2758909034
Extra - size_index: 0.6
Extra - aabb: [-88.72691, -54.28413, -6.816518, 86.88941, 55.28312, 30.909273]
> Door to Lake Tunnel; Heals? False; Spawn Point; Default Node
  * Layers: default
  * Normal Door to Lake Tunnel/Door to Lava Lake
  * Extra - dock_index: 0
  * Extra - nonstandard: False
  * Extra - world_position: (-67.87635, 49.340492, 5.431188)
  * Extra - world_rotation: (0.0, 0.0, -179.50708)
  > Pickup (Artifact of Nature)
      All of the following:
          Shoot Any Beam
          Any of the following:
              Missile ≥ 4
              Missile ≥ 2 and Disabled Hard Mode
          Any of the following:
              Heat-Resisting Suit and Use Grapple Beam
              All of the following:
                  Heat Runs (Beginner) or Heat-Resisting Suit
                  Any of the following:
                      Space Jump Boots and Heated Rooms Damage ≥ 120
                      # https://youtu.be/TjoCnZ4e8LU
                      Standable Terrain (Beginner) and Heated Rooms Damage ≥ 190
                      # https://youtu.be/DnktNBI_DQI
                      Combat/Scan Dash (Beginner) and Heated Rooms Damage ≥ 190
  > Next to Crates
      Any of the following:
          Heat-Resisting Suit
          All of the following:
              Heat Runs (Intermediate)
              Any of the following:
                  Heated Rooms Damage ≥ 140 and Lava Damage ≥ 20
                  Combat/Scan Dash (Intermediate) and Heated Rooms Damage ≥ 110 and Lava Damage ≥ 10
                  All of the following:
                      Space Jump Boots
                      Any of the following:
                          Combat/Scan Dash (Beginner) and Heated Rooms Damage ≥ 100
                          R-Jump (Intermediate) and Heated Rooms Damage ≥ 120

> Door to Pit Tunnel; Heals? False
  * Layers: default
  * Normal Door to Pit Tunnel/Door to Lava Lake
  * Extra - dock_index: 1
  * Extra - nonstandard: False
  * Extra - world_position: (82.25367, -24.359688, 9.322705)
  * Extra - world_rotation: (0.0, -0.0, -89.50709)
  > Next to Crates
      All of the following:
          Morph Ball
          Any of the following:
              All of the following:
                  Heat-Resisting Suit
                  Any of the following:
                      Can Use Bombs
                      Power Bomb ≥ 2 and Knowledge (Beginner) and Can Use Power Bombs
              All of the following:
                  Heat Runs (Intermediate)
                  Any of the following:
                      All of the following:
                          Can Use Bombs
                          Any of the following:
                              Heated Rooms Damage ≥ 285
                              Combat/Scan Dash (Intermediate) and Heated Rooms Damage ≥ 250
                              All of the following:
                                  Space Jump Boots
                                  Any of the following:
                                      Heated Rooms Damage ≥ 265
                                      Combat/Scan Dash (Intermediate) and Heated Rooms Damage ≥ 255
                      All of the following:
                          Power Bomb ≥ 2 and Knowledge (Beginner) and Can Use Power Bombs
                          Any of the following:
                              Heated Rooms Damage ≥ 360
                              Combat/Scan Dash (Intermediate) and Heated Rooms Damage ≥ 325

> Pickup (Artifact of Nature); Heals? False
  * Layers: default
  * Pickup 90; Category? Major
  * Extra - position_required: False
  * Extra - pre_placement_weight: 1.3
  * Extra - world_position: (-45.342251, -6.963963, 13.404235)
  > Door to Lake Tunnel
      Any of the following:
          Heat-Resisting Suit
          All of the following:
              Heat Runs (Beginner)
              Any of the following:
                  Heated Rooms Damage ≥ 150
                  Space Jump Boots and Heated Rooms Damage ≥ 135
                  All of the following:
                      Heated Rooms Damage ≥ 120
                      Any of the following:
                          Combat/Scan Dash (Intermediate)
                          Space Jump Boots and Movement (Intermediate)
  > Next to Crates
      Any of the following:
          Heat-Resisting Suit
          All of the following:
              Heat Runs (Intermediate)
              Any of the following:
                  Heated Rooms Damage ≥ 65
                  Combat/Scan Dash (Beginner) and Heated Rooms Damage ≥ 45

> Next to Crates; Heals? False
  * Layers: default
  * Extra - world_position: (-21.594482, -7.376188, 6.605338)
  > Door to Lake Tunnel
      Any of the following:
          Heat-Resisting Suit
          All of the following:
              Heat Runs (Beginner)
              Any of the following:
                  Heated Rooms Damage ≥ 160 and Lava Damage ≥ 25
                  Combat/Scan Dash (Beginner) and Heated Rooms Damage ≥ 115 and Lava Damage ≥ 10
                  All of the following:
                      Space Jump Boots
                      Any of the following:
                          Heated Rooms Damage ≥ 155 and Lava Damage ≥ 10
                          Combat/Scan Dash (Beginner) and Heated Rooms Damage ≥ 125
                          R-Jump (Intermediate) and Heated Rooms Damage ≥ 135
  > Door to Pit Tunnel
      All of the following:
          Morph Ball
          Any of the following:
              All of the following:
                  Heat-Resisting Suit
                  Any of the following:
                      Can Use Bombs
                      Power Bomb ≥ 2 and Knowledge (Beginner) and Can Use Power Bombs
              All of the following:
                  Heat Runs (Intermediate)
                  Any of the following:
                      All of the following:
                          Can Use Bombs
                          Any of the following:
                              Heated Rooms Damage ≥ 340
                              Combat/Scan Dash (Intermediate) and Heated Rooms Damage ≥ 265
                              All of the following:
                                  Space Jump Boots
                                  Any of the following:
                                      Heated Rooms Damage ≥ 305
                                      Combat/Scan Dash (Intermediate) and Heated Rooms Damage ≥ 245
                                      R-Jump (Intermediate) and Heated Rooms Damage ≥ 270
                      All of the following:
                          Power Bomb ≥ 2 and Knowledge (Beginner) and Can Use Power Bombs
                          Any of the following:
                              Heated Rooms Damage ≥ 360
                              Combat/Scan Dash (Intermediate) and Heated Rooms Damage ≥ 340
                              All of the following:
                                  Space Jump Boots
                                  Any of the following:
                                      Heated Rooms Damage ≥ 365
                                      Combat/Scan Dash (Intermediate) and Heated Rooms Damage ≥ 320
                                      R-Jump (Intermediate) and Heated Rooms Damage ≥ 340
  > Pickup (Artifact of Nature)
      All of the following:
          Shoot Any Beam
          Any of the following:
              Missile ≥ 4
              Missile ≥ 2 and Disabled Hard Mode
          Any of the following:
              Heat-Resisting Suit and Use Grapple Beam
              All of the following:
                  Heat Runs (Beginner) or Heat-Resisting Suit
                  Any of the following:
                      Space Jump Boots and Heated Rooms Damage ≥ 80
                      # https://youtu.be/TjoCnZ4e8LU
                      Standable Terrain (Beginner) and Heated Rooms Damage ≥ 90
                      # https://youtu.be/DnktNBI_DQI
                      Combat/Scan Dash (Beginner) and Heated Rooms Damage ≥ 90

----------------
Pit Tunnel
Extra - asset_id: 3660499860
Extra - size_index: 0.3
Extra - aabb: [38.849495, -85.48528, 6.4267626, 88.469696, -24.359688, 35.04981]
> Door to Triclops Pit; Heals? False
  * Layers: default
  * Normal Door to Triclops Pit/Door to Pit Tunnel
  * Extra - dock_index: 0
  * Extra - nonstandard: False
  * Extra - world_position: (48.773987, -85.46678, 9.3826475)
  * Extra - world_rotation: (0.0, -0.0, -89.50709)
  > Door to Lava Lake
      Any of the following:
          All of the following:
              Morph Ball
              Any of the following:
                  Heat-Resisting Suit
                  Heat Runs (Beginner) and Heated Rooms Damage ≥ 95
          All of the following:
              Space Jump Boots
              Any of the following:
                  Heat-Resisting Suit
                  Heat Runs (Beginner) and Heated Rooms Damage ≥ 99

> Door to Lava Lake; Heals? False; Spawn Point; Default Node
  * Layers: default
  * Normal Door to Lava Lake/Door to Pit Tunnel
  * Extra - dock_index: 1
  * Extra - nonstandard: False
  * Extra - world_position: (82.25541, -24.359688, 9.322706)
  * Extra - world_rotation: (0.0, -0.0, 90.0)
  > Door to Triclops Pit
      Any of the following:
          All of the following:
              Morph Ball
              Any of the following:
                  Heat-Resisting Suit
                  Heat Runs (Beginner) and Heated Rooms Damage ≥ 90
          All of the following:
              Space Jump Boots
              Any of the following:
                  Heat-Resisting Suit
                  Heat Runs (Beginner) and Heated Rooms Damage ≥ 99

> Pickup (Items Every Room); Heals? False
  * Layers: items_every_room
  * Pickup 184; Category? Minor
  * Extra - position_required: True

----------------
Triclops Pit
Extra - asset_id: 3134844351
Extra - size_index: 0.6
Extra - aabb: [-30.763367, -243.35587, -15.128777, 161.2667, -85.48529, 78.1868]
> Door to Monitor Tunnel; Heals? False; Spawn Point; Default Node
  * Layers: default
  * Normal Door to Monitor Tunnel/Door to Triclops Pit
  * Extra - dock_index: 0
  * Extra - nonstandard: False
  * Extra - world_position: (161.21225, -136.31108, 20.704561)
  * Extra - world_rotation: (0.0, -0.0, 0.0)
  > Door to Pit Tunnel
      Any of the following:
          Heat-Resisting Suit
          Heat Runs (Intermediate) and Heated Rooms Damage ≥ 160
          All of the following:
              Heat Runs (Advanced)
              Any of the following:
                  Combat/Scan Dash (Intermediate) and Heated Rooms Damage ≥ 120
                  Space Jump Boots and R-Jump (Advanced) and Heated Rooms Damage ≥ 110
  > Pickup (Missile Expansion)
      All of the following:
          Shoot Any Beam
          Any of the following:
              Charge Beam or Missile ≥ 2
              Missile and Disabled Hard Mode
          Any of the following:
              All of the following:
                  Space Jump Boots
                  Any of the following:
                      All of the following:
                          # https://youtu.be/puEX6Ofl_5k
                          X-Ray Visor or Invisible Objects (Intermediate)
                          Any of the following:
                              Heat-Resisting Suit
                              Heat Runs (Intermediate) and Heated Rooms Damage ≥ 280
                      All of the following:
                          # https://youtu.be/C7caSCXbLFc
                          Combat/Scan Dash (Intermediate)
                          Any of the following:
                              Heat-Resisting Suit
                              All of the following:
                                  Heat Runs (Intermediate)
                                  Any of the following:
                                      Heated Rooms Damage ≥ 155
                                      R-Jump (Intermediate) and Heated Rooms Damage ≥ 125
                      All of the following:
                          # https://youtu.be/DWJhZjuiMKY
                          Standable Terrain (Beginner)
                          Any of the following:
                              Heat-Resisting Suit
                              Heat Runs (Intermediate) and Heated Rooms Damage ≥ 220
              All of the following:
                  X-Ray Visor and Invisible Objects (Intermediate) and L-Jump (Advanced)
                  Heat Runs (Advanced) or Heat-Resisting Suit
                  Any of the following:
                      # https://youtu.be/Auy_WagsHf4
                      Slope Jump (Advanced) and Standable Terrain (Advanced) and Heated Rooms Damage ≥ 255
                      Combat/Scan Dash (Expert) and Heated Rooms Damage ≥ 225
  > Tunnel Entrance
      All of the following:
          Morph Ball
          Any of the following:
              Heat-Resisting Suit
              All of the following:
                  Heat Runs (Intermediate)
                  Any of the following:
                      Heated Rooms Damage ≥ 145
                      Space Jump Boots and R-Jump (Intermediate) and Heated Rooms Damage ≥ 110

> Door to Storage Cavern; Heals? False
  * Layers: default
  * Normal Door to Storage Cavern/Door to Triclops Pit
  * Extra - dock_index: 1
  * Extra - nonstandard: False
  * Extra - world_position: (-11.857792, -235.20764, 2.0027132)
  * Extra - world_rotation: (0.0, -0.0, -89.50709)
  > Tunnel Entrance
      All of the following:
          Morph Ball
          Any of the following:
              Heat-Resisting Suit
              All of the following:
                  Heat Runs (Intermediate)
                  Any of the following:
                      Heated Rooms Damage ≥ 120
                      Heated Rooms Damage ≥ 99 and Can Use Boost Ball

> Door to Pit Tunnel; Heals? False
  * Layers: default
  * Normal Door to Pit Tunnel/Door to Triclops Pit
  * Extra - dock_index: 2
  * Extra - nonstandard: False
  * Extra - world_position: (48.76301, -85.52275, 9.406638)
  * Extra - world_rotation: (0.0, -0.0, 90.0)
  > Door to Monitor Tunnel
      Any of the following:
          Heat-Resisting Suit
          All of the following:
              Heat Runs (Intermediate)
              Any of the following:
                  Heated Rooms Damage ≥ 160
                  Morph Ball and Heated Rooms Damage ≥ 150
                  All of the following:
                      Space Jump Boots
                      Any of the following:
                          Combat/Scan Dash (Intermediate) and Heated Rooms Damage ≥ 140
                          R-Jump (Intermediate) and Heated Rooms Damage ≥ 130
  > Pickup (Missile Expansion)
      All of the following:
          Shoot Any Beam
          Any of the following:
              Charge Beam or Missile ≥ 2
              Missile and Disabled Hard Mode
          Any of the following:
              All of the following:
                  Space Jump Boots
                  Any of the following:
                      All of the following:
                          # https://youtu.be/puEX6Ofl_5k
                          X-Ray Visor or Invisible Objects (Intermediate)
                          Any of the following:
                              Heat-Resisting Suit
                              Heat Runs (Intermediate) and Heated Rooms Damage ≥ 130
                      All of the following:
                          # https://youtu.be/C7caSCXbLFc
                          Combat/Scan Dash (Intermediate)
                          Any of the following:
                              Heat-Resisting Suit
                              All of the following:
                                  Heat Runs (Intermediate)
                                  Any of the following:
                                      Heated Rooms Damage ≥ 75
                                      R-Jump (Intermediate) and Heated Rooms Damage ≥ 60
                      All of the following:
                          # https://youtu.be/DWJhZjuiMKY
                          Standable Terrain (Beginner)
                          Any of the following:
                              Heat-Resisting Suit
                              Heat Runs (Intermediate) and Heated Rooms Damage ≥ 100
              All of the following:
                  L-Jump (Advanced)
                  Heat Runs (Advanced) or Heat-Resisting Suit
                  X-Ray Visor or Invisible Objects (Intermediate)
                  Any of the following:
                      # https://youtu.be/Auy_WagsHf4
                      Slope Jump (Advanced) and Standable Terrain (Advanced) and Heated Rooms Damage ≥ 200
                      Combat/Scan Dash (Expert) and Heated Rooms Damage ≥ 180
  > Tunnel Entrance
      All of the following:
          Morph Ball
          Any of the following:
              Heat-Resisting Suit
              Heat Runs (Intermediate) and Heated Rooms Damage ≥ 95

> Pickup (Missile Expansion); Heals? False
  * Layers: default
  * Pickup 91; Category? Minor
  * Extra - position_required: False
  * Extra - pre_placement_weight: 1.3
  * Extra - world_position: (70.219917, -181.831757, 6.079977)
  > Door to Monitor Tunnel
      Any of the following:
          Heat-Resisting Suit
          All of the following:
              Heat Runs (Intermediate)
              Any of the following:
                  Heated Rooms Damage ≥ 170
                  All of the following:
                      Space Jump Boots
                      Any of the following:
                          Heated Rooms Damage ≥ 145
                          R-Jump (Intermediate) and Heated Rooms Damage ≥ 110
  > Door to Pit Tunnel
      Any of the following:
          Heat-Resisting Suit
          All of the following:
              Heat Runs (Intermediate)
              Any of the following:
                  Heated Rooms Damage ≥ 145
                  All of the following:
                      Space Jump Boots
                      Any of the following:
                          Heated Rooms Damage ≥ 120
                          R-Jump (Intermediate) and Heated Rooms Damage ≥ 99
  > Tunnel Entrance
      All of the following:
          Morph Ball
          Any of the following:
              Heat-Resisting Suit
              Heat Runs (Intermediate) and Heated Rooms Damage ≥ 95

> Tunnel Entrance; Heals? False
  * Layers: default
  * Extra - world_position: (48.444805, -128.095184, -11.885422)
  > Door to Monitor Tunnel
      Any of the following:
          Heat-Resisting Suit
          All of the following:
              Heat Runs (Intermediate)
              Any of the following:
                  Heated Rooms Damage ≥ 185
                  Space Jump Boots and Heated Rooms Damage ≥ 145
  > Door to Storage Cavern
      Any of the following:
          Heat-Resisting Suit
          All of the following:
              Heat Runs (Intermediate)
              Any of the following:
                  Heated Rooms Damage ≥ 130
                  Heated Rooms Damage ≥ 99 and Can Use Boost Ball
  > Door to Pit Tunnel
      Any of the following:
          Heat-Resisting Suit
          All of the following:
              Heat Runs (Intermediate)
              Any of the following:
                  Heated Rooms Damage ≥ 150
                  Space Jump Boots and Heated Rooms Damage ≥ 130

----------------
Monitor Tunnel
Extra - asset_id: 231492556
Extra - size_index: 0.1
Extra - aabb: [160.40108, -195.93513, 17.468498, 223.91365, -123.40329, 43.622154]
> Door to Monitor Station; Heals? False; Spawn Point; Default Node
  * Layers: default
  * Normal Door to Monitor Station/Door to Monitor Tunnel
  * Extra - dock_index: 0
  * Extra - nonstandard: False
  * Extra - world_position: (220.97858, -195.93512, 20.673967)
  * Extra - world_rotation: (0.0, -0.0, -89.50709)
  > Door to Triclops Pit
      Any of the following:
          Heat-Resisting Suit
          Heat Runs (Intermediate) and Heated Rooms Damage ≥ 120
          Heat Runs (Advanced) and Heated Rooms Damage ≥ 99

> Door to Triclops Pit; Heals? False
  * Layers: default
  * Normal Door to Triclops Pit/Door to Monitor Tunnel
  * Extra - dock_index: 1
  * Extra - nonstandard: False
  * Extra - world_position: (161.20119, -136.32384, 20.673979)
  * Extra - world_rotation: (0.0, 0.0, -179.50708)
  > Door to Monitor Station
      Any of the following:
          Heat-Resisting Suit
          Heat Runs (Intermediate) and Heated Rooms Damage ≥ 120
          Heat Runs (Advanced) and Heated Rooms Damage ≥ 99

> Pickup (Items Every Room); Heals? False
  * Layers: items_every_room
  * Pickup 185; Category? Minor
  * Extra - position_required: True

----------------
Storage Cavern
Extra - asset_id: 2918155326
Extra - size_index: 0.1
Extra - aabb: [-61.65484, -284.10428, -18.559872, -1.8976536, -235.26112, 8.758942]
> Door to Triclops Pit; Heals? False; Spawn Point; Default Node
  * Layers: default
  * Normal Door to Triclops Pit/Door to Storage Cavern
  * Extra - dock_index: 0
  * Extra - nonstandard: False
  * Extra - world_position: (-11.861834, -235.26112, 2.008754)
  * Extra - world_rotation: (0.0, 0.0, 90.12323)
  > Pickup (Missile)
      Trivial

> Pickup (Missile); Heals? False
  * Layers: default
  * Pickup 92; Category? Minor
  * Extra - position_required: False
  * Extra - pre_placement_weight: 1.3
  * Extra - world_position: (-54.526352, -271.64035, -3.11387)
  > Door to Triclops Pit
      Trivial

----------------
Monitor Station
Extra - asset_id: 207070785
Extra - size_index: 0.8
Extra - aabb: [144.24341, -362.28824, 16.64048, 287.9853, -179.72269, 124.370575]
> Door to Monitor Tunnel; Heals? False; Spawn Point; Default Node
  * Layers: default
  * Normal Door to Monitor Tunnel/Door to Monitor Station
  * Extra - dock_index: 0
  * Extra - nonstandard: False
  * Extra - world_position: (220.99025, -195.74358, 20.71027)
  * Extra - world_rotation: (0.0, -0.0, 90.0)
  > Door to Transport Tunnel A
      Any of the following:
          All of the following:
              # https://youtu.be/8Xzak1I7Fx8
              Space Jump Boots and Slope Jump (Intermediate) and Standable Terrain (Intermediate)
              Any of the following:
                  Heat-Resisting Suit
                  Heat Runs (Intermediate) and Heated Rooms Damage ≥ 235
                  Heat Runs (Advanced) and Heated Rooms Damage ≥ 135
          # https://youtu.be/KuvfXDG6Wt8
          Scan Visor and Combat/Scan Dash (Advanced) and Heat Runs (Expert) and Movement (Advanced) and Normal Damage ≥ 15 and Heated Rooms Damage ≥ 135
  > Door to Warrior Shrine
      All of the following:
          Space Jump Boots and Slope Jump (Intermediate) and Standable Terrain (Intermediate)
          Any of the following:
              Heat-Resisting Suit
              All of the following:
                  Heat Runs (Advanced)
                  Any of the following:
                      Heated Rooms Damage ≥ 230
                      # https://youtu.be/Gg96zB6NmI8
                      R-Jump (Intermediate) and Heated Rooms Damage ≥ 199
  > Door to Shore Tunnel
      Any of the following:
          Heat-Resisting Suit
          Heat Runs (Intermediate) and Heated Rooms Damage ≥ 99
  > Middle Level
      Any of the following:
          All of the following:
              Heat Runs (Advanced) or Heat-Resisting Suit
              All of the following:
                  # Combat traversal example with Combat Dash and Standable: https://youtu.be/G71ZZKcC7wU
                  Shoot Any Beam
                  Any of the following:
                      # Combat traversal example with Combat Dash and Standable: https://youtu.be/G71ZZKcC7wU
                      L-Jump (Intermediate) and Heated Rooms Damage ≥ 255 and Lava Damage ≥ 85
                      Charge Beam and Heated Rooms Damage ≥ 415
                      All of the following:
                          Heated Rooms Damage ≥ 320 and Shoot Any Beam
                          Any of the following:
                              Missile ≥ 16
                              Missile ≥ 8 and Disabled Hard Mode
                      Combat (Intermediate) and Heated Rooms Damage ≥ 440
          All of the following:
              Combat/Scan Dash (Expert) and Lava Damage ≥ 60
              Any of the following:
                  Heat Runs (Expert) and Heated Rooms Damage ≥ 315
                  Heat Runs (Ludicrous) and Heated Rooms Damage ≥ 205

> Door to Transport Tunnel A; Heals? False
  * Layers: default
  * Normal Door to Transport Tunnel A/Door to Monitor Station
  * Extra - dock_index: 1
  * Extra - nonstandard: False
  * Extra - world_position: (158.28282, -273.92484, 37.975067)
  * Extra - world_rotation: (0.0, 0.0, -179.50708)
  > Door to Warrior Shrine
      Any of the following:
          All of the following:
              Space Jump Boots
              Heat Runs (Advanced) or Heat-Resisting Suit
              Any of the following:
                  Combat/Scan Dash (Intermediate) and Heated Rooms Damage ≥ 99
                  R-Jump (Intermediate) and Standable Terrain (Intermediate) and Heated Rooms Damage ≥ 135
                  R-Jump (Advanced) and Heated Rooms Damage ≥ 199
                  Heated Rooms Damage ≥ 235 and Can Use Boost Ball
          All of the following:
              Heat Runs (Expert) or Heat-Resisting Suit
              Any of the following:
                  All of the following:
                      Bomb Jump (Intermediate) and Can Use Bombs
                      Any of the following:
                          L-Jump (Advanced) and Heated Rooms Damage ≥ 299 and Can Use Boost Ball
                          # https://youtu.be/YD4FKuH406E
                          Combat/Scan Dash (Intermediate) and Standable Terrain (Intermediate) and Heated Rooms Damage ≥ 199
                  Combat/Scan Dash (Advanced) and Standable Terrain (Expert) and Heated Rooms Damage ≥ 199
  > Middle Level
      Any of the following:
          Heat-Resisting Suit
          Heat Runs (Intermediate) and Heated Rooms Damage ≥ 45

> Door to Warrior Shrine; Heals? False
  * Layers: default
  * Normal Door to Warrior Shrine/Door to Monitor Station
  * Extra - dock_index: 2
  * Extra - nonstandard: False
  * Extra - world_position: (269.62463, -289.36353, 57.161285)
  * Extra - world_rotation: (0.0, -0.0, 0.0)
  > Door to Monitor Tunnel
      All of the following:
          Heat Runs (Advanced) and Heated Rooms Damage ≥ 99
          Any of the following:
              Combat/Scan Dash (Intermediate)
              Space Jump Boots and R-Jump (Intermediate)
  > Door to Transport Tunnel A
      All of the following:
          Heat Runs (Advanced) or Heat-Resisting Suit
          Any of the following:
              Combat/Scan Dash (Intermediate) and Heated Rooms Damage ≥ 99
              All of the following:
                  Space Jump Boots and Heated Rooms Damage ≥ 90
                  Combat/Scan Dash (Advanced) or R-Jump (Advanced)
  > Door to Shore Tunnel
      Any of the following:
          Heat-Resisting Suit
          Heat Runs (Intermediate) and Heated Rooms Damage ≥ 75
  > Middle Level
      All of the following:
          Heat Runs (Advanced) or Heat-Resisting Suit
          Any of the following:
              L-Jump (Intermediate) and Heated Rooms Damage ≥ 70
              Normal Damage ≥ 30 and Heated Rooms Damage ≥ 120
              All of the following:
                  Heated Rooms Damage ≥ 60 and Shoot Any Beam
                  Any of the following:
                      Missile ≥ 4
                      Missile ≥ 2 and Disabled Hard Mode
              All of the following:
                  Heated Rooms Damage ≥ 75
                  Any of the following:
                      Charge Beam or Missile ≥ 2 or Shoot Any Beam
                      Missile and Disabled Hard Mode

> Door to Shore Tunnel; Heals? False
  * Layers: default
  * Normal Door to Shore Tunnel/Door to Monitor Station
  * Extra - dock_index: 3
  * Extra - nonstandard: False
  * Extra - world_position: (267.3108, -265.28644, 25.411596)
  * Extra - world_rotation: (0.0, -0.0, 0.0)
  > Door to Monitor Tunnel
      Any of the following:
          Heat-Resisting Suit
          Heat Runs (Intermediate) and Heated Rooms Damage ≥ 99
  > Middle Level
      Any of the following:
          All of the following:
              Heat Runs (Advanced) or Heat-Resisting Suit
              Any of the following:
                  # Standable for fast ascent with SJ: https://youtu.be/SxJp9io5Gds
                  Combat (Advanced) and Heated Rooms Damage ≥ 430
                  L-Jump (Advanced) and Heated Rooms Damage ≥ 255 and Lava Damage ≥ 65
                  Charge Beam and Heated Rooms Damage ≥ 354 and Shoot Any Beam
                  All of the following:
                      Heated Rooms Damage ≥ 300 and Shoot Any Beam
                      Any of the following:
                          Missile ≥ 16
                          Missile ≥ 8 and Disabled Hard Mode
          All of the following:
              Space Jump Boots and Combat/Scan Dash (Advanced) and Standable Terrain (Advanced)
              Any of the following:
                  Heat Runs (Advanced) and Heated Rooms Damage ≥ 205
                  Heat Runs (Expert) and Heated Rooms Damage ≥ 125
          All of the following:
              Combat/Scan Dash (Expert) and Lava Damage ≥ 35
              Any of the following:
                  Heat Runs (Expert) and Heated Rooms Damage ≥ 235
                  Heat Runs (Ludicrous) and Heated Rooms Damage ≥ 119

> Middle Level; Heals? False
  * Layers: default
  * Extra - world_position: (185.21109, -272.683014, 40.41243)
  > Door to Monitor Tunnel
      Any of the following:
          Heat-Resisting Suit
          All of the following:
              Heat Runs (Advanced)
              Any of the following:
                  L-Jump (Intermediate) and Heated Rooms Damage ≥ 55 and Lava Damage ≥ 40
                  Scan Visor and Combat/Scan Dash (Intermediate) and Heated Rooms Damage ≥ 45
                  Space Jump Boots and R-Jump (Intermediate) and Heated Rooms Damage ≥ 54
  > Door to Transport Tunnel A
      Any of the following:
          Heat-Resisting Suit
          Heat Runs (Intermediate) and Heated Rooms Damage ≥ 45
  > Door to Warrior Shrine
      Any of the following:
          All of the following:
              Space Jump Boots
              Heat Runs (Advanced) or Heat-Resisting Suit
              Any of the following:
                  # Example with Standable and Dash: https://youtu.be/Hdr0jzVoMnc
                  Combat/Scan Dash (Beginner) and Heated Rooms Damage ≥ 99
                  R-Jump (Intermediate) and Standable Terrain (Intermediate) and Heated Rooms Damage ≥ 135
                  R-Jump (Advanced) and Heated Rooms Damage ≥ 199
                  Heated Rooms Damage ≥ 235 and Can Use Boost Ball
          All of the following:
              Heat Runs (Expert) or Heat-Resisting Suit
              Any of the following:
                  All of the following:
                      Bomb Jump (Intermediate) and Can Use Bombs
                      Any of the following:
                          L-Jump (Advanced) and Heated Rooms Damage ≥ 319 and Can Use Boost Ball
                          # https://youtu.be/YD4FKuH406E
                          Combat/Scan Dash (Intermediate) and Standable Terrain (Intermediate) and Heated Rooms Damage ≥ 219
                  # https://www.youtube.com/watch?v=0hJhOR1YmAs
                  Combat/Scan Dash (Intermediate) and Standable Terrain (Intermediate) and Heated Rooms Damage ≥ 199
  > Door to Shore Tunnel
      Any of the following:
          Heat-Resisting Suit
          All of the following:
              L-Jump (Intermediate)
              Any of the following:
                  Heat Runs (Intermediate) and Heated Rooms Damage ≥ 154
                  Heat Runs (Advanced) and Heated Rooms Damage ≥ 54

> Pickup (Items Every Room); Heals? False
  * Layers: items_every_room
  * Pickup 186; Category? Minor
  * Extra - position_required: True

----------------
Transport Tunnel A
Extra - asset_id: 1207091335
Extra - size_index: 0.1
Extra - aabb: [84.93076, -299.18347, 26.95768, 158.32776, -269.4869, 61.957718]
> Door to Transport to Phendrana Drifts North; Heals? False; Spawn Point; Default Node
  * Layers: default
  * Normal Door to Transport to Phendrana Drifts North/Door to Transport Tunnel A
  * Extra - dock_index: 0
  * Extra - nonstandard: False
  * Extra - world_position: (84.93076, -274.09903, 34.94834)
  * Extra - world_rotation: (0.0, 0.0, -179.50708)
  > Door to Monitor Station
      All of the following:
          Morph Ball
          Any of the following:
              All of the following:
                  Can Use Bombs
                  Any of the following:
                      Heat-Resisting Suit
                      Heat Runs (Intermediate) and Heated Rooms Damage ≥ 120
              All of the following:
                  # https://youtu.be/uowYhKwb4B0
                  Wall Boost (Expert) and Can Use Boost Ball
                  Any of the following:
                      Heat-Resisting Suit
                      Heat Runs (Expert) and Heated Rooms Damage ≥ 250
                      Heat Runs (Ludicrous) and Heated Rooms Damage ≥ 150
  > Pickup (Energy Tank)
      All of the following:
          Can Use Bombs
          Any of the following:
              Heat-Resisting Suit
              Heat Runs (Beginner) and Heated Rooms Damage ≥ 185

> Door to Monitor Station; Heals? False
  * Layers: default
  * Normal Door to Monitor Station/Door to Transport Tunnel A
  * Extra - dock_index: 1
  * Extra - nonstandard: False
  * Extra - world_position: (158.32776, -273.90878, 37.94728)
  * Extra - world_rotation: (0.0, -0.0, 0.0)
  > Door to Transport to Phendrana Drifts North
      All of the following:
          Morph Ball
          Any of the following:
              All of the following:
                  Can Use Bombs
                  Any of the following:
                      Heat-Resisting Suit
                      Heat Runs (Intermediate) and Heated Rooms Damage ≥ 99
              All of the following:
                  # https://youtu.be/uowYhKwb4B0?t=45
                  Wall Boost (Expert) and Can Use Boost Ball
                  Any of the following:
                      Heat-Resisting Suit
                      Heat Runs (Expert) and Heated Rooms Damage ≥ 240
                      Heat Runs (Ludicrous) and Heated Rooms Damage ≥ 140
  > Pickup (Energy Tank)
      All of the following:
          Can Use Bombs
          Any of the following:
              Heat-Resisting Suit
              Heat Runs (Beginner) and Heated Rooms Damage ≥ 135

> Pickup (Energy Tank); Heals? False
  * Layers: default
  * Pickup 93; Category? Minor
  * Extra - position_required: False
  * Extra - pre_placement_weight: 1.3
  * Extra - world_position: (113.437225, -274.008148, 56.956909)
  > Door to Transport to Phendrana Drifts North
      All of the following:
          Can Use Bombs
          Any of the following:
              Heat-Resisting Suit
              Heat Runs (Beginner) and Heated Rooms Damage ≥ 80
  > Door to Monitor Station
      All of the following:
          Can Use Bombs
          Any of the following:
              Heat-Resisting Suit
              Heat Runs (Intermediate) and Heated Rooms Damage ≥ 90

----------------
Warrior Shrine
Extra - asset_id: 2309409677
Extra - size_index: 0.3
Extra - aabb: [268.55615, -320.61682, 51.208496, 321.55612, -274.98724, 99.7836]
> Door to Monitor Station; Heals? False; Spawn Point; Default Node
  * Layers: default
  * Normal Door to Monitor Station/Door to Warrior Shrine
  * Extra - dock_index: 0
  * Extra - nonstandard: False
  * Extra - world_position: (269.87366, -289.40198, 57.116962)
  * Extra - world_rotation: (0.0, 0.0, -179.50708)
  > Above Exit Tunnel
      Any of the following:
          Heat-Resisting Suit
          Heat Runs (Beginner) and Heated Rooms Damage ≥ 40

> Morph Ball Door to Fiery Shores; Heals? False
  * Layers: default
  * Morph Ball Door to Fiery Shores/Morph Ball Door to Warrior Shrine
  * Extra - dock_index: 1
  * Extra - nonstandard: False
  * Extra - world_position: (306.01996, -287.35352, 58.76786)
  * Extra - world_rotation: (179.75356, 89.75354, 89.75354)

> Pickup (Artifact of Strength); Heals? False
  * Layers: default
  * Pickup 94; Category? Major
  * Extra - position_required: False
  * Extra - pre_placement_weight: 1.3
  * Extra - world_position: (309.482086, -286.583984, 66.093735)
  > Above Exit Tunnel
      Any of the following:
          Heat-Resisting Suit
          Heat Runs (Intermediate) and Heated Rooms Damage ≥ 20

> Above Exit Tunnel; Heals? False
  * Layers: default
  * Extra - world_position: (301.02298, -308.399292, 57.202038)
  > Door to Monitor Station
      Any of the following:
          Heat-Resisting Suit
          Heat Runs (Intermediate) and Heated Rooms Damage ≥ 80
  > Morph Ball Door to Fiery Shores
      All of the following:
          Can Use Power Bombs
          Any of the following:
              Heat-Resisting Suit
              Heat Runs (Intermediate) and Heated Rooms Damage ≥ 70
  > Pickup (Artifact of Strength)
      Any of the following:
          Heat-Resisting Suit
          Heat Runs (Intermediate) and Heated Rooms Damage ≥ 30

----------------
Shore Tunnel
Extra - asset_id: 2416984287
Extra - size_index: 0.3
Extra - aabb: [267.3108, -336.17535, 14.812267, 312.09927, -260.9869, 41.839653]
> Door to Monitor Station; Heals? False; Spawn Point; Default Node
  * Layers: default
  * Normal Door to Monitor Station/Door to Shore Tunnel
  * Extra - dock_index: 0
  * Extra - nonstandard: False
  * Extra - world_position: (267.3108, -265.28467, 25.4116)
  * Extra - world_rotation: (0.0, 0.0, -179.50693)
  > Room Center
      Any of the following:
          Heat-Resisting Suit
          All of the following:
              Heat Runs (Intermediate)
              Any of the following:
                  Heated Rooms Damage ≥ 55
                  All of the following:
                      Morph Ball
                      Any of the following:
                          Heated Rooms Damage ≥ 45
                          Heated Rooms Damage ≥ 35 and Can Use Boost Ball

> Door to Fiery Shores; Heals? False
  * Layers: default
  * Normal Door to Fiery Shores/Door to Shore Tunnel
  * Extra - dock_index: 1
  * Extra - nonstandard: False
  * Extra - world_position: (312.09927, -331.0782, 25.411589)
  * Extra - world_rotation: (0.0, -0.0, 0.0)
  > Room Center
      Any of the following:
          Heat-Resisting Suit
          All of the following:
              Heat Runs (Intermediate)
              Any of the following:
                  Heated Rooms Damage ≥ 55
                  All of the following:
                      Morph Ball
                      Any of the following:
                          Heated Rooms Damage ≥ 45
                          Heated Rooms Damage ≥ 35 and Can Use Boost Ball

> Pickup (Ice Spreader); Heals? False
  * Layers: default
  * Pickup 95; Category? Major
  * Extra - position_required: False
  * Extra - pre_placement_weight: 1.3
  * Extra - world_position: (290.438843, -298.137726, 20.244942)
  > Room Center
      All of the following:
          Heat Runs (Intermediate) or Heat-Resisting Suit
          Any of the following:
              Space Jump Boots and Heated Rooms Damage ≥ 35
              # https://youtu.be/QX7J-L3B0Hs
              Bomb Jump (Intermediate) and Heated Rooms Damage ≥ 85 and Can Use Bombs
              # https://youtu.be/Ym7dbJ0o8VQ
              Movement (Advanced) and Heated Rooms Damage ≥ 65

> Room Center; Heals? False
  * Layers: default
  * Extra - world_position: (290.091339, -302.716492, 26.008919)
  > Door to Monitor Station
      Any of the following:
          Heat-Resisting Suit
          Heat Runs (Intermediate) and Heated Rooms Damage ≥ 60
  > Door to Fiery Shores
      Any of the following:
          Heat-Resisting Suit
          Heat Runs (Advanced) and Heated Rooms Damage ≥ 65
  > Pickup (Ice Spreader)
      All of the following:
          Can Use Power Bombs
          Any of the following:
              Heat-Resisting Suit
              Heat Runs (Intermediate) and Heated Rooms Damage ≥ 65

----------------
Transport to Phendrana Drifts North
Extra - asset_id: 3702104715
Extra - size_index: 0.3
Extra - aabb: [42.786617, -292.52704, 31.417091, 84.944626, -255.71051, 82.878075]
> Door to Transport Tunnel A; Heals? False
  * Layers: default
  * Normal Door to Transport Tunnel A/Door to Transport to Phendrana Drifts North
  * Extra - dock_index: 0
  * Extra - nonstandard: False
  * Extra - world_position: (84.93077, -274.10077, 34.948338)
  * Extra - world_rotation: (0.0, -0.0, 0.0)
  > Teleporter to Phendrana Drifts
      Trivial

> Teleporter to Phendrana Drifts; Heals? False; Spawn Point; Default Node
  * Layers: default
  * Teleporter to Transport to Magmoor Caverns West/Teleporter to Magmoor Caverns; Custom name: Monitor Station Elevator
  * Extra - scan_asset_id: 3500678745
  * Extra - teleporter_instance_id: 852002
  * Extra - world_position: (60.286129, -274.196289, 37.383518)
  > Door to Transport Tunnel A
      Trivial

> Pickup (Items Every Room); Heals? False
  * Layers: items_every_room
  * Pickup 187; Category? Minor
  * Extra - position_required: True

----------------
Fiery Shores
Extra - asset_id: 4126087266
Extra - size_index: 0.6
Extra - aabb: [302.71906, -445.42334, 22.246521, 401.0058, -280.04095, 71.81508]
> Door to Shore Tunnel; Heals? False; Spawn Point; Default Node
  * Layers: default
  * Normal Door to Shore Tunnel/Door to Fiery Shores
  * Extra - dock_index: 0
  * Extra - nonstandard: False
  * Extra - world_position: (312.09927, -331.07822, 25.411589)
  * Extra - world_rotation: (0.0, 0.0, -179.50708)
  > Below Upper Item Exit Tunnel
      Any of the following:
          Heat-Resisting Suit
          Heat Runs (Intermediate) and Heated Rooms Damage ≥ 30

> Door to Transport Tunnel B; Heals? False
  * Layers: default
  * Normal Door to Transport Tunnel B/Door to Fiery Shores
  * Extra - dock_index: 1
  * Extra - nonstandard: False
  * Extra - world_position: (359.33566, -445.09094, 33.362743)
  * Extra - world_rotation: (0.0, -0.0, -89.50709)
  > Door to Shore Tunnel
      Any of the following:
          Heat-Resisting Suit and Use Grapple Beam
          All of the following:
              Movement (Beginner)
              Heat Runs (Advanced) or Heat-Resisting Suit
              Any of the following:
                  Heated Rooms Damage ≥ 239 and Lava Damage ≥ 50
                  All of the following:
                      L-Jump (Beginner)
                      Any of the following:
                          Combat/Scan Dash (Intermediate) and Heated Rooms Damage ≥ 235 and Lava Damage ≥ 20
                          Combat/Scan Dash (Expert) and Heated Rooms Damage ≥ 189
                          Heated Rooms Damage ≥ 230 and Lava Damage ≥ 40
                  All of the following:
                      Space Jump Boots
                      Any of the following:
                          Heated Rooms Damage ≥ 279 and Lava Damage ≥ 30
                          R-Jump (Advanced) and Heated Rooms Damage ≥ 245 and Lava Damage ≥ 15
  > Pickup (Missile)
      Any of the following:
          All of the following:
              Can Use Bombs
              Any of the following:
                  Heat-Resisting Suit
                  Heat Runs (Intermediate) and Heated Rooms Damage ≥ 245
          All of the following:
              # https://youtu.be/sbwLymFj43s
              Space Jump Boots and Standable Terrain (Beginner)
              Any of the following:
                  Heat-Resisting Suit
                  Heat Runs (Intermediate) and Heated Rooms Damage ≥ 270
                  Heat Runs (Advanced) and Heated Rooms Damage ≥ 170
          All of the following:
              # https://youtu.be/nWCD5bVO1QA
              Combat/Scan Dash (Advanced) and Standable Terrain (Advanced)
              Any of the following:
                  Heat-Resisting Suit
                  Heat Runs (Advanced) and Heated Rooms Damage ≥ 315
                  Heat Runs (Expert) and Heated Rooms Damage ≥ 215

> Morph Ball Door to Warrior Shrine; Heals? False
  * Layers: default
  * Morph Ball Door to Warrior Shrine/Morph Ball Door to Fiery Shores
  * Extra - dock_index: 2
  * Extra - nonstandard: False
  * Extra - world_position: (305.9749, -289.871, 54.266632)
  * Extra - world_rotation: (179.75356, -89.75354, 89.75354)
  > Pickup (Power Bomb)
      Any of the following:
          Heat-Resisting Suit
          Heat Runs (Intermediate) and Heated Rooms Damage ≥ 25

> Pickup (Power Bomb); Heals? False
  * Layers: default
  * Pickup 97; Category? Minor
  * Extra - position_required: False
  * Extra - pre_placement_weight: 1.3
  * Extra - world_position: (318.356445, -286.376343, 39.718952)
  > Below Upper Item Exit Tunnel
      All of the following:
          Morph Ball
          Any of the following:
              All of the following:
                  Can Use Bombs
                  Any of the following:
                      Heat-Resisting Suit
                      Heat Runs (Intermediate) and Heated Rooms Damage ≥ 55
              All of the following:
                  # https://youtu.be/ZCiHkUyTMm8
                  Wall Boost (Advanced) and Can Use Boost Ball
                  Any of the following:
                      Heat-Resisting Suit
                      Heat Runs (Advanced) and Heated Rooms Damage ≥ 199
                      Heat Runs (Expert) and Heated Rooms Damage ≥ 99

> Pickup (Missile); Heals? False
  * Layers: default
  * Pickup 96; Category? Minor
  * Extra - pre_placement_weight: 1.3
  * Extra - world_position: (351.999908, -333.726166, 44.624874)
  > Door to Shore Tunnel
      All of the following:
          Heat Runs (Advanced) or Heat-Resisting Suit
          Any of the following:
              Heated Rooms Damage ≥ 160 and Lava Damage ≥ 10
              L-Jump (Intermediate) and Standable Terrain (Beginner) and Heated Rooms Damage ≥ 125
  > Door to Transport Tunnel B
      Any of the following:
          Heat-Resisting Suit and Use Grapple Beam
          All of the following:
              Heat Runs (Intermediate) or Heat-Resisting Suit
              Any of the following:
                  Standable Terrain (Beginner) and Heated Rooms Damage ≥ 170
                  Combat/Scan Dash (Intermediate) and Heated Rooms Damage ≥ 199 and Lava Damage ≥ 20
                  All of the following:
                      Can Use Bombs
                      Any of the following:
                          Heated Rooms Damage ≥ 220
                          Heat Runs (Advanced) and Heated Rooms Damage ≥ 185

> Below Upper Item Exit Tunnel; Heals? False
  * Layers: default
  * Extra - world_position: (326.885498, -311.326569, 29.053032)
  > Door to Shore Tunnel
      Any of the following:
          Heat-Resisting Suit
          Heat Runs (Intermediate) and Heated Rooms Damage ≥ 40
  > Door to Transport Tunnel B
      Any of the following:
          Heat-Resisting Suit and Use Grapple Beam
          All of the following:
              Can Use Bombs
              Any of the following:
                  Heat-Resisting Suit
                  Heat Runs (Advanced) and L-Jump (Beginner) and Heated Rooms Damage ≥ 250
          All of the following:
              Movement (Beginner)
              Heat Runs (Advanced) or Heat-Resisting Suit
              Any of the following:
                  All of the following:
                      Space Jump Boots
                      Any of the following:
                          Heated Rooms Damage ≥ 210 and Lava Damage ≥ 35
                          R-Jump (Advanced) and Heated Rooms Damage ≥ 170
                          All of the following:
                              L-Jump (Intermediate)
                              Any of the following:
                                  Heated Rooms Damage ≥ 175 and Lava Damage ≥ 20
                                  Combat/Scan Dash (Intermediate) and Heated Rooms Damage ≥ 160
                  All of the following:
                      L-Jump (Intermediate)
                      Any of the following:
                          Heated Rooms Damage ≥ 185 and Lava Damage ≥ 35
                          Combat/Scan Dash (Intermediate) and Heated Rooms Damage ≥ 170 and Lava Damage ≥ 20
                  Heated Rooms Damage ≥ 215 and Lava Damage ≥ 50
                  Gravity Suit and Heated Rooms Damage ≥ 175 and Lava Damage ≥ 25
          All of the following:
              Space Jump Boots and Combat/Scan Dash (Expert) and L-Jump (Intermediate) and R-Jump (Advanced) and Lava Damage ≥ 25
              Heat Runs (Expert) or Heat-Resisting Suit
              Any of the following:
                  Heated Rooms Damage ≥ 130
                  Scan Visor and Heated Rooms Damage ≥ 115
  > Pickup (Power Bomb)
      All of the following:
          Clip Through Objects (Expert) and Normal Damage ≥ 9 and Can Use Boost Ball
          Any of the following:
              # Navigate Aether
              Single Room Out of Bounds (Ludicrous)
              All of the following:
                  # Navigate Standable Terrain
                  Single Room Out of Bounds (Expert) and Standable Terrain (Expert)
                  Any of the following:
                      Space Jump Boots
                      Bomb Jump (Advanced) and Can Use Bombs
          Any of the following:
              Heat-Resisting Suit
              Heat Runs (Expert) and Heated Rooms Damage ≥ 249
  > Pickup (Missile)
      Any of the following:
          All of the following:
              Heat-Resisting Suit and Use Grapple Beam
              Any of the following:
                  Can Use Bombs
                  Space Jump Boots and Standable Terrain (Beginner)
                  Combat/Scan Dash (Advanced) and Standable Terrain (Advanced)
          All of the following:
              Can Use Bombs
              Any of the following:
                  Heat-Resisting Suit
                  Heat Runs (Advanced) and L-Jump (Beginner) and Heated Rooms Damage ≥ 275
          All of the following:
              Space Jump Boots and L-Jump (Intermediate) and Standable Terrain (Beginner)
              Heat Runs (Advanced) or Heat-Resisting Suit
              Any of the following:
                  Heated Rooms Damage ≥ 170 and Lava Damage ≥ 15
                  Combat/Scan Dash (Intermediate) and Heated Rooms Damage ≥ 165
                  R-Jump (Beginner) and Heated Rooms Damage ≥ 140 and Lava Damage ≥ 20
          All of the following:
              Combat/Scan Dash (Advanced) and L-Jump (Intermediate) and Standable Terrain (Advanced) and Lava Damage ≥ 20
              Any of the following:
                  Heat-Resisting Suit
                  Heat Runs (Expert) and Heated Rooms Damage ≥ 215

----------------
Transport Tunnel B
Extra - asset_id: 860276342
Extra - size_index: 0.1
Extra - aabb: [336.6439, -517.1814, 30.817385, 367.80676, -445.09094, 51.45369]
> Door to Transport to Tallon Overworld West; Heals? False
  * Layers: default
  * Normal Door to Transport to Tallon Overworld West/Door to Transport Tunnel B
  * Extra - dock_index: 0
  * Extra - nonstandard: False
  * Extra - world_position: (359.4376, -517.1814, 33.3628)
  * Extra - world_rotation: (0.0, -0.0, -89.50709)
  > Door to Fiery Shores
      Any of the following:
          All of the following:
              Morph Ball
              Any of the following:
                  Heat-Resisting Suit
                  Heat Runs (Beginner) and Heated Rooms Damage ≥ 120
                  Heat Runs (Intermediate) and Heated Rooms Damage ≥ 99
          All of the following:
              Movement (Beginner) and Lava Damage ≥ 45
              Any of the following:
                  Heat-Resisting Suit
                  Heat Runs (Beginner) and Heated Rooms Damage ≥ 100
                  Heat Runs (Intermediate) and Heated Rooms Damage ≥ 65
          All of the following:
              L-Jump (Intermediate) and Lava Damage ≥ 40
              Any of the following:
                  Heat-Resisting Suit
                  Heat Runs (Beginner) and Heated Rooms Damage ≥ 99
                  Heat Runs (Intermediate) and Heated Rooms Damage ≥ 59

> Door to Fiery Shores; Heals? False; Spawn Point; Default Node
  * Layers: default
  * Normal Door to Fiery Shores/Door to Transport Tunnel B
  * Extra - dock_index: 1
  * Extra - nonstandard: False
  * Extra - world_position: (359.3357, -445.09094, 33.362743)
  * Extra - world_rotation: (0.0, -0.0, 90.0)
  > Door to Transport to Tallon Overworld West
      Any of the following:
          All of the following:
              Morph Ball
              Any of the following:
                  Heat-Resisting Suit
                  Heat Runs (Beginner) and Heated Rooms Damage ≥ 120
                  Heat Runs (Intermediate) and Heated Rooms Damage ≥ 99
          All of the following:
              Movement (Beginner) and Lava Damage ≥ 45
              Any of the following:
                  Heat-Resisting Suit
                  Heat Runs (Beginner) and Heated Rooms Damage ≥ 100
                  Heat Runs (Intermediate) and Heated Rooms Damage ≥ 65
          All of the following:
              L-Jump (Intermediate) and Lava Damage ≥ 40
              Any of the following:
                  Heat-Resisting Suit
                  Heat Runs (Beginner) and Heated Rooms Damage ≥ 99
                  Heat Runs (Intermediate) and Heated Rooms Damage ≥ 59

> Pickup (Items Every Room); Heals? False
  * Layers: items_every_room
  * Pickup 188; Category? Minor
  * Extra - position_required: True

----------------
Transport to Tallon Overworld West
Extra - asset_id: 1279075404
Extra - size_index: 0.3
Extra - aabb: [342.43243, -568.61035, 31.93206, 376.56888, -517.1814, 67.622406]
> Door to Twin Fires Tunnel; Heals? False
  * Layers: default
  * Normal Door to Twin Fires Tunnel/Door to Transport to Tallon Overworld West
  * Extra - dock_index: 0
  * Extra - nonstandard: False
  * Extra - world_position: (359.4424, -568.61035, 33.362793)
  * Extra - world_rotation: (0.0, -0.0, -89.50709)
  > Door to Transport Tunnel B
      Trivial

> Door to Transport Tunnel B; Heals? False
  * Layers: default
  * Normal Door to Transport Tunnel B/Door to Transport to Tallon Overworld West
  * Extra - dock_index: 1
  * Extra - nonstandard: False
  * Extra - world_position: (359.43933, -517.1814, 33.362804)
  * Extra - world_rotation: (0.0, -0.0, 90.0)
  > Door to Twin Fires Tunnel
      Trivial
  > Teleporter to Tallon Overworld
      Trivial

> Teleporter to Tallon Overworld; Heals? False; Spawn Point; Default Node
  * Layers: default
  * Teleporter to Transport to Magmoor Caverns East/Teleporter to Magmoor Caverns; Custom name: Twin Fires Elevator
  * Extra - scan_asset_id: 1273603276
  * Extra - teleporter_instance_id: 1048608
  * Extra - world_position: (367.067169, -542.848206, 35.867458)
  > Door to Transport Tunnel B
      Trivial

> Pickup (Items Every Room); Heals? False
  * Layers: items_every_room
  * Pickup 189; Category? Minor
  * Extra - position_required: True

----------------
Twin Fires Tunnel
Extra - asset_id: 3835971118
Extra - size_index: 0.3
Extra - aabb: [299.85785, -645.52344, 22.734497, 367.19962, -567.72406, 82.52421]
> Door to Twin Fires; Heals? False; Spawn Point; Default Node
  * Layers: default
  * Normal Door to Twin Fires/Door to Twin Fires Tunnel
  * Extra - dock_index: 0
  * Extra - nonstandard: False
  * Extra - world_position: (309.04828, -643.1559, 36.124577)
  * Extra - world_rotation: (0.0, -0.0, -89.50709)
  > Door to Transport to Tallon Overworld West
      Any of the following:
          All of the following:
              # Cross with Space Jump
              Space Jump Boots
              Any of the following:
                  Heat-Resisting Suit
                  Heat Runs (Beginner) and Heated Rooms Damage ≥ 100
                  Heat Runs (Intermediate) and Heated Rooms Damage ≥ 65
              L-Jump (Intermediate) or Lava Damage ≥ 50
          # Spider track
          Can Use Spider Ball and Heat-Resisting Suit
          All of the following:
              # Bomb Jumps: https://youtu.be/DE3nIXkVvcc
              Bomb Jump (Beginner) and Gravityless Underwater Movement (Beginner) and Lava Damage ≥ 110 and Can Use Bombs
              Any of the following:
                  Heat-Resisting Suit
                  Heat Runs (Beginner) and Heated Rooms Damage ≥ 185
                  Heat Runs (Intermediate) and Heated Rooms Damage ≥ 85
          All of the following:
              # NSJ Combat Dash off of enemies in Twin Fires
              Combat/Scan Dash (Expert) and Standable Terrain (Advanced) and Disabled Door Lock Rando and Disabled Entrance Rando
              Any of the following:
                  Heat-Resisting Suit
                  Heat Runs (Advanced) and Heated Rooms Damage ≥ 160
                  Heat Runs (Expert) and Heated Rooms Damage ≥ 80
          All of the following:
              # Escape lava with Gravity Suit
              Gravity Suit and Lava Damage ≥ 40
              Any of the following:
                  Heat-Resisting Suit
                  Heat Runs (Beginner) and Heated Rooms Damage ≥ 120
                  Heat Runs (Intermediate) and Heated Rooms Damage ≥ 70
          All of the following:
              # NSJ Bunny Hop: https://youtu.be/9jk5s2W6yhY
              Movement (Expert) and Standable Terrain (Intermediate) and Lava Damage ≥ 10
              Any of the following:
                  Heat-Resisting Suit
                  Heat Runs (Advanced) and Heated Rooms Damage ≥ 110

> Door to Transport to Tallon Overworld West; Heals? False
  * Layers: default
  * Normal Door to Transport to Tallon Overworld West/Door to Twin Fires Tunnel
  * Extra - dock_index: 1
  * Extra - nonstandard: False
  * Extra - world_position: (359.43634, -568.6126, 33.362793)
  * Extra - world_rotation: (0.0, -0.0, 90.0)
  > Door to Twin Fires
      Any of the following:
          All of the following:
              Morph Ball
              Any of the following:
                  # Spider track
                  Can Use Spider Ball and Heat-Resisting Suit
                  All of the following:
                      Can Use Bombs
                      Any of the following:
                          All of the following:
                              # Bomb Jump with Gravity Suit
                              Gravity Suit and Bomb Jump (Intermediate) and Lava Damage ≥ 95
                              Any of the following:
                                  Heat-Resisting Suit
                                  Heat Runs (Beginner) and Heated Rooms Damage ≥ 125
                                  Heat Runs (Intermediate) and Heated Rooms Damage ≥ 75
                          All of the following:
                              # Bomb Jump without Gravity Suit: https://youtu.be/um_xIqYYM6U
                              Bomb Jump (Expert) and Gravityless Underwater Movement (Advanced) and Lava Damage ≥ 200
                              Any of the following:
                                  Heat-Resisting Suit
                                  Heat Runs (Advanced) and Heated Rooms Damage ≥ 150
                                  Heat Runs (Expert) and Heated Rooms Damage ≥ 99
          All of the following:
              Space Jump Boots
              Any of the following:
                  Heat-Resisting Suit
                  Heat Runs (Beginner) and Heated Rooms Damage ≥ 125
                  Heat Runs (Intermediate) and Heated Rooms Damage ≥ 85
              Any of the following:
                  # R-Jump across: https://youtu.be/TleaFWdVhUg
                  R-Jump (Advanced)
                  # Jump out of lava with Gravity Suit
                  Gravity Suit and Movement (Beginner) and Lava Damage ≥ 15
          All of the following:
              Scan Visor
              Any of the following:
                  All of the following:
                      # SJ Scan Dash: https://youtu.be/OK3lSWvTKKU
                      Space Jump Boots and Combat/Scan Dash (Advanced) and Standable Terrain (Intermediate)
                      Any of the following:
                          Heat-Resisting Suit
                          Heat Runs (Intermediate) and Heated Rooms Damage ≥ 135
                          Heat Runs (Advanced) and Heated Rooms Damage ≥ 85
                  All of the following:
                      # NSJ Scan Dash: https://youtu.be/Ue9T-9SY0o4
                      Combat/Scan Dash (Expert) and Standable Terrain (Advanced)
                      Any of the following:
                          Heat-Resisting Suit
                          Heat Runs (Advanced) and Heated Rooms Damage ≥ 145
                          Heat Runs (Expert) and Heated Rooms Damage ≥ 95

> Pickup (Items Every Room); Heals? False
  * Layers: items_every_room
  * Pickup 190; Category? Minor
  * Extra - position_required: True

----------------
Twin Fires
Extra - asset_id: 1282952170
Extra - size_index: 0.3
Extra - aabb: [260.97873, -808.0589, 27.867846, 370.546, -643.1559, 57.711136]
> Door to North Core Tunnel; Heals? False
  * Layers: default
  * Wave Door to North Core Tunnel/Door to Twin Fires
  * Extra - dock_index: 0
  * Extra - nonstandard: False
  * Extra - world_position: (266.92136, -789.5037, 32.23302)
  * Extra - world_rotation: (0.0, -0.0, -89.50709)
  > Door to Twin Fires Tunnel
      Any of the following:
          Use Grapple Beam
          All of the following:
              Space Jump Boots
              Any of the following:
                  Combat/Scan Dash (Intermediate) or R-Jump (Beginner) or Lava Damage ≥ 20
                  Missile and Shoot Any Beam
          # https://youtu.be/6tAv_ivVvAQ
          Bomb Jump (Beginner) and Gravityless Underwater Movement (Beginner) and Lava Damage ≥ 120 and Can Use Bombs
          Combat/Scan Dash (Advanced) and Lava Damage ≥ 60
          Missile ≥ 3 and Combat/Scan Dash (Intermediate) and L-Jump (Beginner) and Shoot Any Beam
          L-Jump (Beginner) and Slope Jump (Expert) and Gravityless Underwater Movement (Expert) and Lava Damage ≥ 200
          Gravity Suit and L-Jump (Beginner) and Lava Damage ≥ 55

> Door to Twin Fires Tunnel; Heals? False; Spawn Point; Default Node
  * Layers: default
  * Normal Door to Twin Fires Tunnel/Door to Twin Fires
  * Extra - dock_index: 1
  * Extra - nonstandard: False
  * Extra - world_position: (309.02164, -643.1559, 36.124577)
  * Extra - world_rotation: (0.0, -0.0, 90.0)
  > Door to North Core Tunnel
      Any of the following:
          Combat/Scan Dash (Expert) or Use Grapple Beam
          All of the following:
              Space Jump Boots
              Any of the following:
                  Combat/Scan Dash (Beginner) or R-Jump (Beginner) or Lava Damage ≥ 50
                  Missile and Shoot Any Beam
          # https://youtu.be/6tAv_ivVvAQ?t=37
          Bomb Jump (Beginner) and Gravityless Underwater Movement (Beginner) and Lava Damage ≥ 285 and Can Use Bombs
          Missile ≥ 3 and Combat/Scan Dash (Intermediate) and L-Jump (Intermediate) and Shoot Any Beam
          Gravity Suit and Lava Damage ≥ 60

> Pickup (Items Every Room); Heals? False
  * Layers: items_every_room
  * Pickup 191; Category? Minor
  * Extra - position_required: True

----------------
North Core Tunnel
Extra - asset_id: 2805715168
Extra - size_index: 0.1
Extra - aabb: [263.98804, -862.0356, 27.763062, 327.5006, -789.5037, 56.726116]
> Door to Twin Fires; Heals? False; Spawn Point; Default Node
  * Layers: default
  * Wave Door to Twin Fires/Door to North Core Tunnel
  * Extra - dock_index: 0
  * Extra - nonstandard: False
  * Extra - world_position: (266.9201, -789.5037, 32.233025)
  * Extra - world_rotation: (0.0, -0.0, 90.0)
  > Door to Geothermal Core
      Any of the following:
          Gravity Suit or Space Jump Boots
          # https://youtu.be/v2uQH10pPco?t=24
          Bomb Jump (Beginner) and Gravityless Underwater Movement (Beginner) and Lava Damage ≥ 105 and Can Use Bombs
          # https://youtu.be/v2uQH10pPco?t=40
          Missile and Standable Terrain (Beginner) and Shoot Any Beam
          # https://youtu.be/v2uQH10pPco
          Slope Jump (Advanced) and Gravityless Underwater Movement (Advanced) and Lava Damage ≥ 120

> Door to Geothermal Core; Heals? False
  * Layers: default
  * Wave Door to Geothermal Core/Door to North Core Tunnel
  * Extra - dock_index: 1
  * Extra - nonstandard: False
  * Extra - world_position: (326.7005, -849.1367, 32.233017)
  * Extra - world_rotation: (0.0, -0.0, 0.0)
  > Door to Twin Fires
      Any of the following:
          Gravity Suit or Space Jump Boots
          # https://youtu.be/v2uQH10pPco?t=31
          Bomb Jump (Beginner) and Gravityless Underwater Movement (Beginner) and Lava Damage ≥ 105 and Can Use Bombs
          # https://youtu.be/v2uQH10pPco?t=49
          Missile and Standable Terrain (Beginner) and Shoot Any Beam
          # https://youtu.be/v2uQH10pPco?t=14
          Slope Jump (Intermediate) and Gravityless Underwater Movement (Intermediate) and Lava Damage ≥ 40

> Pickup (Items Every Room); Heals? False
  * Layers: items_every_room
  * Pickup 192; Category? Minor
  * Extra - position_required: True

----------------
Geothermal Core
Extra - asset_id: 3226044022
Extra - size_index: 0.8
Extra - aabb: [325.43393, -886.59106, 26.961174, 448.0504, -795.0569, 116.78]
> Door to North Core Tunnel; Heals? False
  * Layers: default
  * Normal Door to North Core Tunnel/Door to Geothermal Core
  * Extra - dock_index: 0
  * Extra - nonstandard: False
  * Extra - world_position: (326.7005, -849.1133, 32.233017)
  * Extra - world_rotation: (0.0, 0.0, -179.50708)
  > Door to South Core Tunnel
      Any of the following:
          Space Jump Boots or Lava Damage ≥ 230
          Bomb Jump (Beginner) and Gravityless Underwater Movement (Beginner) and Lava Damage ≥ 185 and Can Use Bombs
          Movement (Beginner) and Gravityless Underwater Movement (Beginner) and Lava Damage ≥ 75 and Can Use Boost Ball
          Gravity Suit and Lava Damage ≥ 100
          Scan Visor and Combat/Scan Dash (Intermediate)
          Before Storage Depot B Item and Shoot Any Beam
  > First Spinner
      Any of the following:
          # https://youtu.be/4uV36UbD2b4
          Space Jump Boots and L-Jump (Intermediate) and Standable Terrain (Intermediate)
          Before Storage Depot B Item and Complex Bomb Jump (Ludicrous) and Movement (Ludicrous) and Jump Off Enemies (Ludicrous) and Can Use Bombs and Can Use Boost Ball

> Door to Plasma Processing; Heals? False
  * Layers: default
  * Ice Door to Plasma Processing/Door to Geothermal Core
  * Extra - dock_index: 1
  * Extra - nonstandard: False
  * Extra - world_position: (367.5946, -808.48157, 90.27625)
  * Extra - world_rotation: (0.0, -0.0, 90.0)
  > Door to North Core Tunnel
      Any of the following:
          After Geothermal Core Puzzle
          # https://youtu.be/Edzhf9hl0w8
          Clip Through Objects (Advanced)

> Door to South Core Tunnel; Heals? False; Spawn Point; Default Node
  * Layers: default
  * Normal Door to South Core Tunnel/Door to Geothermal Core
  * Extra - dock_index: 2
  * Extra - nonstandard: False
  * Extra - world_position: (448.0504, -861.6584, 34.652443)
  * Extra - world_rotation: (0.0, -0.0, 0.0)
  > Door to North Core Tunnel
      Any of the following:
          Space Jump Boots
          Bomb Jump (Beginner) and Gravityless Underwater Movement (Beginner) and Lava Damage ≥ 185 and Can Use Bombs
          Scan Visor and Combat/Scan Dash (Beginner)
          All of the following:
              Slope Jump (Intermediate) and Gravityless Underwater Movement (Intermediate)
              Any of the following:
                  Lava Damage ≥ 300
                  Movement (Intermediate) and Lava Damage ≥ 70 and Can Use Boost Ball
          Gravity Suit and Lava Damage ≥ 85
          Before Storage Depot B Item and Shoot Any Beam
  > First Spinner
      Any of the following:
          All of the following:
              Space Jump Boots
              Any of the following:
                  Use Grapple Beam
                  All of the following:
                      # https://youtu.be/svpG1lg1ahw
                      Combat/Scan Dash (Intermediate)
                      Scan Visor or Before Storage Depot B Item
          Bomb Jump (Beginner) and Can Use Bombs and Use Grapple Beam

> Event - Geothermal Core Opened; Heals? False
  * Layers: default
  * Event Geothermal Core Puzzle
  * Extra - world_position: (389.252045, -833.408264, 74.805504)
  > Door to Plasma Processing
      Any of the following:
          Can Use Bombs and Can Use Spider Ball
          All of the following:
              Space Jump Boots
              Any of the following:
                  # https://youtu.be/OwsVX5HEGVQ?t=7
                  Slope Jump (Intermediate) and Standable Terrain (Intermediate)
                  # https://youtu.be/bgamFwfCPSk
                  R-Jump (Advanced) and Slope Jump (Advanced) and Standable Terrain (Beginner)

> First Spinner; Heals? False
  * Layers: default
  * Extra - world_position: (375.725006, -861.801392, 44.565987)
  > Event - Geothermal Core Opened
      All of the following:
          Can Use Bombs
          Any of the following:
              All of the following:
                  Space Jump Boots
                  Any of the following:
                      All of the following:
                          Spinners without Boost (Advanced) and Movement (Expert) and Standable Terrain (Ludicrous)
                          Any of the following:
                              R-Jump (Expert)
                              All of the following:
                                  Combat/Scan Dash (Expert)
                                  Scan Visor or Before Storage Depot B Item
                      All of the following:
                          Can Use Boost Ball
                          Any of the following:
                              Can Use Spider Ball
                              # https://www.youtube.com/watch?v=OwsVX5HEGVQ
                              Slope Jump (Beginner)
              Before Storage Depot B Item and Bomb Jump (Expert) and Combat/Scan Dash (Ludicrous) and Can Use Boost Ball and Can Use Spider Ball

> Pickup (Items Every Room); Heals? False
  * Layers: items_every_room
  * Pickup 193; Category? Minor
  * Extra - position_required: True

----------------
Plasma Processing
Extra - asset_id: 1287753306
Extra - size_index: 0.3
Extra - aabb: [324.22482, -808.70245, 85.270874, 412.18738, -720.1435, 116.73451]
> Door to Geothermal Core; Heals? False; Spawn Point; Default Node
  * Layers: default
  * Plasma Door to Geothermal Core/Door to Plasma Processing
  * Extra - dock_index: 0
  * Extra - nonstandard: False
  * Extra - world_position: (367.59286, -808.48157, 90.276245)
  * Extra - world_rotation: (0.0, -0.0, -89.50709)
  > Event - Plasma Beam
      Trivial

> Pickup (Plasma Beam); Heals? False
  * Layers: default
  * Pickup 98; Category? Major
  * Extra - position_required: False
  * Extra - pre_placement_weight: 1.3
  * Extra - world_position: (367.575012, -762.284241, 90.029099)
  > Door to Geothermal Core
      Trivial

> Event - Plasma Beam; Heals? False
  * Layers: default
  * Event Plasma Processing Item
  * Extra - world_position: (362.163055, -761.775574, 89.143562)
  > Pickup (Plasma Beam)
      Trivial

----------------
South Core Tunnel
Extra - asset_id: 1893290168
Extra - size_index: 0.1
Extra - aabb: [448.05045, -935.38007, 31.728664, 485.65778, -855.714, 58.295074]
> Door to Geothermal Core; Heals? False; Spawn Point; Default Node
  * Layers: default
  * Wave Door to Geothermal Core/Door to South Core Tunnel
  * Extra - dock_index: 0
  * Extra - nonstandard: False
  * Extra - world_position: (448.05045, -861.6567, 34.65244)
  * Extra - world_rotation: (0.0, -0.0, 179.75356)
  > Door to Magmoor Workstation
      Any of the following:
          Space Jump Boots or Shoot Any Beam
          Gravity Suit and Lava Damage ≥ 40
          Bomb Jump (Intermediate) and Lava Damage ≥ 100 and Can Use Bombs
          Slope Jump (Advanced) and Gravityless Underwater Movement (Advanced) and Lava Damage ≥ 80

> Door to Magmoor Workstation; Heals? False
  * Layers: default
  * Wave Door to Magmoor Workstation/Door to South Core Tunnel
  * Extra - dock_index: 1
  * Extra - nonstandard: False
  * Extra - world_position: (473.883, -935.38007, 34.65245)
  * Extra - world_rotation: (0.0, -0.0, -89.75354)
  > Door to Geothermal Core
      Any of the following:
          Space Jump Boots or Shoot Any Beam
          Gravity Suit and Lava Damage ≥ 40
          Bomb Jump (Intermediate) and Lava Damage ≥ 100 and Can Use Bombs
          Slope Jump (Intermediate) and Gravityless Underwater Movement (Advanced) and Lava Damage ≥ 80

> Pickup (Items Every Room); Heals? False
  * Layers: items_every_room
  * Pickup 194; Category? Minor
  * Extra - position_required: True

----------------
Magmoor Workstation
Extra - asset_id: 2327753667
Extra - size_index: 0.8
Extra - aabb: [360.1392, -1048.9818, 21.99028, 492.0931, -921.3259, 113.2094]
> Door to South Core Tunnel; Heals? False
  * Layers: default
  * Normal Door to South Core Tunnel/Door to Magmoor Workstation
  * Extra - dock_index: 0
  * Extra - nonstandard: False
  * Extra - world_position: (473.88477, -935.38007, 34.65245)
  * Extra - world_rotation: (0.0, -0.0, 90.0)
  > Door to Workstation Tunnel
      All of the following:
          Any of the following:
              Space Jump Boots
              Bomb Jump (Beginner) and Can Use Bombs
              # https://youtu.be/3N7BMPBBHsI
              Scan Visor and Combat/Scan Dash (Intermediate) and Slope Jump (Beginner) and Standable Terrain (Beginner)
          Knowledge (Beginner) or Heat-Resisting Suit
  > Door to Transport Tunnel C
      All of the following:
          Knowledge (Beginner) or Heat-Resisting Suit
          Any of the following:
              Space Jump Boots
              Bomb Jump (Beginner) and Can Use Bombs
              # https://youtu.be/3N7BMPBBHsI
              Scan Visor and Combat/Scan Dash (Intermediate) and Slope Jump (Beginner) and Standable Terrain (Beginner)
  > Pickup (Energy Tank)
      All of the following:
          Morph Ball and Scan Visor
          Any of the following:
              Space Jump Boots and Clip Through Objects (Advanced) and Combat/Scan Dash (Advanced) and Single Room Out of Bounds (Expert) and Lava Damage ≥ 75 and Can Use Boost Ball
              All of the following:
                  Shoot Wave Beam
                  Thermal Visor or Invisible Objects (Beginner)
          Knowledge (Beginner) or Heat-Resisting Suit

> Door to Workstation Tunnel; Heals? False
  * Layers: default
  * Normal Door to Workstation Tunnel/Door to Magmoor Workstation
  * Extra - dock_index: 1
  * Extra - nonstandard: False
  * Extra - world_position: (437.99445, -1047.1273, 48.7582)
  * Extra - world_rotation: (0.0, -0.0, -89.50709)
  > Door to South Core Tunnel
      Knowledge (Beginner) or Heat-Resisting Suit
  > Door to Transport Tunnel C
      All of the following:
          # https://youtu.be/qnOw1NJdHDg?t=17
          Slope Jump (Beginner)
          Knowledge (Beginner) or Heat-Resisting Suit

> Door to Transport Tunnel C; Heals? False; Spawn Point; Default Node
  * Layers: default
  * Wave Door to Transport Tunnel C/Door to Magmoor Workstation
  * Extra - dock_index: 2
  * Extra - nonstandard: False
  * Extra - world_position: (389.46768, -990.83746, 45.909927)
  * Extra - world_rotation: (0.0, 0.0, -179.50708)
  > Door to South Core Tunnel
      Knowledge (Beginner) or Heat-Resisting Suit
  > Door to Workstation Tunnel
      All of the following:
          # https://youtu.be/qnOw1NJdHDg
          Standable Terrain (Beginner)
          Knowledge (Beginner) or Heat-Resisting Suit

> Pickup (Energy Tank); Heals? False
  * Layers: default
  * Pickup 99; Category? Minor
  * Extra - position_required: False
  * Extra - pre_placement_weight: 1.3
  * Extra - world_position: (439.013092, -933.172424, 27.099789)
  > Door to South Core Tunnel
      Trivial

----------------
Workstation Tunnel
Extra - asset_id: 74274377
Extra - size_index: 0.1
Extra - aabb: [433.53445, -1134.2877, 45.87078, 479.449, -1047.1273, 57.93933]
> Door to Transport to Phazon Mines West; Heals? False
  * Layers: default
  * Ice Door to Transport to Phazon Mines West/Door to Workstation Tunnel
  * Extra - dock_index: 0
  * Extra - nonstandard: False
  * Extra - world_position: (479.449, -1129.1906, 48.758183)
  * Extra - world_rotation: (0.0, -0.0, 0.0)
  > Door to Magmoor Workstation
      Can Use Power Bombs

> Door to Magmoor Workstation; Heals? False; Spawn Point; Default Node
  * Layers: default
  * Normal Door to Magmoor Workstation/Door to Workstation Tunnel
  * Extra - dock_index: 1
  * Extra - nonstandard: False
  * Extra - world_position: (437.9962, -1047.1273, 48.758198)
  * Extra - world_rotation: (0.0, -0.0, 90.0)
  > Door to Transport to Phazon Mines West
      Can Use Power Bombs

> Pickup (Items Every Room); Heals? False
  * Layers: items_every_room
  * Pickup 195; Category? Minor
  * Extra - position_required: True

----------------
Transport Tunnel C
Extra - asset_id: 3549419025
Extra - size_index: 0.1
Extra - aabb: [345.76917, -994.8324, 44.096222, 389.5644, -964.4511, 51.761158]
> Door to Transport to Phendrana Drifts South; Heals? False
  * Layers: default
  * Wave Door to Transport to Phendrana Drifts South/Door to Transport Tunnel C
  * Extra - dock_index: 0
  * Extra - nonstandard: False
  * Extra - world_position: (345.8471, -968.6437, 45.90993)
  * Extra - world_rotation: (0.0, 0.0, -179.50708)
  > Door to Magmoor Workstation
      Trivial

> Door to Magmoor Workstation; Heals? False; Spawn Point; Default Node
  * Layers: default
  * Wave Door to Magmoor Workstation/Door to Transport Tunnel C
  * Extra - dock_index: 1
  * Extra - nonstandard: False
  * Extra - world_position: (389.46768, -990.83746, 45.909927)
  * Extra - world_rotation: (0.0, -0.0, 0.0)
  > Door to Transport to Phendrana Drifts South
      Trivial

> Pickup (Items Every Room); Heals? False
  * Layers: items_every_room
  * Pickup 196; Category? Minor
  * Extra - position_required: True

----------------
Transport to Phazon Mines West
Extra - asset_id: 4012840000
Extra - size_index: 0.3
Extra - aabb: [479.2223, -1196.5626, 26.105343, 519.2223, -1124.9379, 75.90487]
> Door to Workstation Tunnel; Heals? False
  * Layers: default
  * Ice Door to Workstation Tunnel/Door to Transport to Phazon Mines West
  * Extra - dock_index: 0
  * Extra - nonstandard: False
  * Extra - world_position: (479.449, -1129.1888, 48.758183)
  * Extra - world_rotation: (0.0, 0.0, -179.50708)
  > Teleporter to Phazon Mines
      Trivial

> Teleporter to Phazon Mines; Heals? False; Spawn Point; Default Node
  * Layers: default
  * Teleporter to Transport to Magmoor Caverns South/Teleporter to Magmoor Caverns; Custom name: Magmoor Workstation West Elevator (Debris)
  * Extra - scan_asset_id: 800030426
  * Extra - teleporter_instance_id: 1703972
  * Extra - world_position: (500.932617, -1178.951904, 49.569695)
  > Door to Workstation Tunnel
      Trivial

> Pickup (Items Every Room); Heals? False
  * Layers: items_every_room
  * Pickup 197; Category? Minor
  * Extra - position_required: True

----------------
Transport to Phendrana Drifts South
Extra - asset_id: 3249312307
Extra - size_index: 0.6
Extra - aabb: [300.98132, -992.19653, 40.19651, 346.4252, -945.13025, 93.83966]
> Door to Save Station Magmoor B; Heals? False
  * Layers: default
  * Missile Blast Shield (randomprime) to Save Station Magmoor B/Door to Transport to Phendrana Drifts South
  * Extra - dock_index: 0
  * Extra - nonstandard: False
  * Extra - world_position: (303.03918, -968.6437, 45.909924)
  * Extra - world_rotation: (0.0, 0.0, -179.50708)
  > Door to Transport Tunnel C
      Trivial
  > Teleporter to Phendrana Drifts
      Trivial

> Door to Transport Tunnel C; Heals? False
  * Layers: default
  * Wave Door to Transport Tunnel C/Door to Transport to Phendrana Drifts South
  * Extra - dock_index: 1
  * Extra - nonstandard: False
  * Extra - world_position: (345.8471, -968.6454, 45.909924)
  * Extra - world_rotation: (0.0, -0.0, 0.0)
  > Door to Save Station Magmoor B
      Trivial

> Teleporter to Phendrana Drifts; Heals? False; Spawn Point; Default Node
  * Layers: default
  * Teleporter to Transport to Magmoor Caverns South/Teleporter to Magmoor Caverns; Custom name: Magmoor Workstation South Elevator (Save)
  * Extra - scan_asset_id: 1865475028
  * Extra - teleporter_instance_id: 1769512
  * Extra - world_position: (321.198944, -968.730652, 48.301579)
  > Door to Save Station Magmoor B
      Trivial

> Pickup (Items Every Room); Heals? False
  * Layers: items_every_room
  * Pickup 198; Category? Minor
  * Extra - position_required: True

----------------
Save Station Magmoor B
Extra - asset_id: 2136398113
Extra - size_index: 0.1
Extra - unlocked_save_station: True
Extra - aabb: [276.66666, -983.6523, 42.449593, 304.32828, -955.99066, 58.789864]
> Door to Transport to Phendrana Drifts South; Heals? False
  * Layers: default
  * Missile Blast Shield (randomprime) to Transport to Phendrana Drifts South/Door to Save Station Magmoor B
  * Extra - dock_index: 0
  * Extra - nonstandard: False
  * Extra - world_position: (303.03918, -968.634, 45.90993)
  * Extra - world_rotation: (0.0, -0.0, 0.0)
  > Save Station
      Trivial

> Save Station; Heals? True; Spawn Point; Default Node
  * Layers: default
  * Extra - world_position: (290.24646, -969.862976, 48.94651)
  > Door to Transport to Phendrana Drifts South
      Trivial

> Pickup (Items Every Room); Heals? False
  * Layers: items_every_room
  * Pickup 199; Category? Minor
  * Extra - position_required: True

